![]() ![]() Note: changelog is just a subset of repository commits, which is more human readable. Fix a damage bug when falling from a very high height.Currently using: Minetest 5.5.0 MineClone 2 0.72.0 OpenGL 2.1 Raspberry Pi 4B 4GB Raspbian (buster) 32-bit. It works perfectly with Raspbian, but you might need to swap out a dependency for Ubuntu, not sure. Really disable minimap when disabled in configuration It downloads everything, compiles, builds, cleans up, launches Minetest, and gives an output file of everything.Merge singleplayer & server tab on desktop clients.Particles are now sent to client regarding distance (huge performance improvement on particle servers).Fix Cursor lock problem when window is inactive.Limit sound volume when incorrect value was set into config.Improve pause menu with more user friendly informations and update keys dynamicly depending on your configuration raspberrypi-usbboot/, 2022-Jan-08 21:55:11, -, Directory.Add private node meta to prevent some informations to be leaked to client (example: chest contents).Added cancel button to password change menu.Add cancel button to password change formspec.Crashfix when reading schematic calls from API in some cases.Player attributes: permit to remove attributes.This behaviour can be disabled in client settings Save automatically window size when modified.Translations update (Malay, Turkish, Rusian, Japanese, Swedish, Spanish, Italian, Esperanto).Client: reduce fake object reactions in client event queue.CSM: Add screenshot API, on_place_node callback, on_item_use callback.See for compat matrix and migration steps. Files backend for players will be removed in a future release. This is an important change, players to files are always supported but deprecated. ![]() + +Minetest Version: 0.4.16 - 0.4.17.1 + +Game: minetestgame and many. Implement daily gitlab package build for Debian/Ubuntu to all equipped armor based on the damage groups of +each individual item.Binding tab now doesn't exit game when used.Add a mapblock cache in MeshUpdateQueue to update client rendering performance.PostgreSQL bugfix on blocks deletion + PostgreSQL shutdowns in 1 min /shutdown -1 cancels it.Better block sending priorities to send map to players.New custom progress bar (you can customize it with modpacks).Add position & anchor attributes for formspecs.Fix player deletion problem when too many objects are in a mapblock.We recommend you to use this instead of your custom files backend Add mod metadata API permitting mods to have a standard way to write their own data.This permits modders to store misc player related data to core and retrieve it after player loading. No more messages shown to chat when you talk and you are disconnected Huge ABM handling code performance improvement.Minimum version supported is now 0.4.11.It's time to tease a little bit the changes in this version, and it's certainly the biggest version with user visible changes since 2 years. You may on occasion be able to install one local package (via dpkg), with few dependencies, which are already satisfied by the installed distribution, but adding another distribution's repositories is a bad idea, as you can end up with half of that distribution installed or worse still find yourself in a situation where an "accidental" (broken) upgrade has occurred.Įven with a good knowledge of apt pinning, setting default release, disabling automatic upgrades, etc, it's still a bad idea, unless you're running a mixed testing/unstable system and know exactly what you're doing.Minetest 0.4.16 approach, we defined 4th June as an expected date for the release.įeature freeze is now in progress, no more feature will be added to minetest until release. So you may get away with this early on in a stable release, but it's less likely 12 months later. Generally with any Debian system (or system based on Debian), stable freezes and testing/unstable diverges further and further away. The problem with that approach is that the binary is not built for the target system and dependencies have moved on, become obsolete, etc (for that particular package there are quite a few examples). ![]()
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